Before the process ends
Before the process ends
FlexSim works on the behalf of events. If you send an operator to a processor, the arriving must cause an event. The distance to an object isn’t a standard event. Better you let send the operator a message to the processor to get into a setting, which lets the processor receive items, when the operator finishes a travel to the processor.
The steps are:
Make the processor inactive OnReset trigger
You let an operator travel to the processor
The processor receives a message
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