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laitriminh avatar image
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laitriminh asked laitriminh commented

Unified block for entity

I want Transporter2 when loading and unloading goods, instead of loading and unloading each box (until reaching 150 boxes). Is there a way for Transporter2 to load and unload goods (150 boxes) at once as a unified block?

Load and unload.fsm1.png

FlexSim 19.0.0
process flowblocked
1.png (244.7 KiB)
load-and-unload.fsm (211.0 KiB)
5 |100000

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Jason Lightfoot avatar image
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Jason Lightfoot answered laitriminh commented

The load/unload task is in intended for single items since it may include offset travel that is dependent on the exact location of the object. It also invokes the loadtime as specified on the task executer.

You can alternatively place all your items in a container and load/unload that.

Or load/unload the first item and then move the others with a moveobject activity (to which you can pass an array of items).

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laitriminh avatar image laitriminh commented ·

I've understood your point. Could you please elaborate more on the solution of placing all items in a container for loading and unloading?

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Jason Lightfoot avatar image Jason Lightfoot ♦ laitriminh commented ·
For example, have them stacked in a pallet.
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laitriminh avatar image laitriminh Jason Lightfoot ♦ commented ·
Thank you, Jason.
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