Idea

Serge A avatar image
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Serge A suggested Phil BoBo edited

Point light sources do not create shadows

Point light sources do not create shadows. In this scene two objects and a yellow light source are in the shadow of a bigger object. There are no shadows behind the left columns, and the floor is illuminated like if they were not there.

FlexSim 19.0.0.

buggraphicslight
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Serge A avatar image Serge A commented ·

Sorry, I posted it to the wrong Space. Please move it to FlexSim / Development.

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1 Comment

Phil BoBo avatar image
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Phil BoBo commented Phil BoBo edited

This is by design. FlexSim's shadow map currently only works with the first light source and only as a directional light. I will update the View Settings documentation to explain this limitation.

We are currently working on implementing a new shading method using ray-tracing that allows for more shadow-casting lights and for point-source shadows. Below is a short video demonstrating the feature. It is still a work-in-progress.

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