Idea

Aurélien FR avatar image
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Aurélien FR suggested Aurélien FR commented

Create object, copy labels from token

An option to copy the labels from the token to the object in "create object" activity would be very useful.

object labels
5 |100000

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2 Comments

·
Sebastian Hemmann avatar image
1 Like"
Sebastian Hemmann commented

In my world having the same labels on a token and on a 3D object brings you very fast to a point, where you further might want to update both labels immediately as any value changes. Since this could be a very complex task, with the actual pickoptions, I actualy prefer to decide what information / label value is important to have on what object. Missing this option boost this way to work for me. As @Joerg Vogel mentions programming can solve this easily.

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Aurélien FR avatar image Aurélien FR commented ·
yes but when you use token only to create objects, you don't care for the labels consistency. Plus when you import a table in the token source, you get many labels automatically on the token which you might want to copy to a 3D object. This option exist for the "create token", why not for "create object" ?
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Joerg Vogel avatar image
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Joerg Vogel commented

You can copy a sub treenode branch from a token into an item. Obviously you need a source code line to achieve this, but it is only source code.

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Aurélien FR avatar image Aurélien FR commented ·
you can do anything using code... then why using FlexSim ?
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