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Claire Krupp avatar image
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Claire Krupp asked Claire Krupp commented

Change in display behavior for fields in GUI

I have a GUI set up in my model, most of it done in version 22.2.0, or earlier.

This week, after updating to 22.2.2, I am adding some new fields (static and edit), but the display behavior has changed: instead of showing the name of the object in the GUI, there is a new attribute "windowtitle" which updates what is displayed.

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If I delete the "windowtitle" attribute, then it all behaves as it used to.

Questions -

  1. Is this an intentional change/upgrade? (in which case please update the user manual entries.)
  2. Or, did I perhaps accidentally change a setting somewhere?
  3. Am I causing any problems by deleting the attribute?

I can send the model if you need me too, but you already have several previous versions of it which you could use to test!

Thanks.


FlexSim 22.2.2
custom gui
1663865225728.png (8.3 KiB)
1663865242622.png (3.8 KiB)
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Jeanette F avatar image Jeanette F ♦♦ commented ·

Hi @Claire Krupp, was Matthew Gillespie's answer helpful? If so, please click the "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.

If we haven't heard back from you within 3 business days we'll auto-accept an answer, but you can always unaccept and comment back to reopen your question.

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1 Answer

Matthew Gillespie avatar image
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Matthew Gillespie answered Claire Krupp commented

This was an unintentional change on our side. The windowtitle nodes were added to the library objects in order to allow their names to be translatable. We'll update this for the next bug fix release so it works the way it did before.

You're fine to remove the windowtitle nodes in your model.

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Matthew Gillespie avatar image Matthew Gillespie ♦♦ commented ·

@Claire Krupp This bug has been fixed for 22.0.9 and 22.2.3 which will come out next week.

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Claire Krupp avatar image Claire Krupp Matthew Gillespie ♦♦ commented ·
Thanks
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Claire Krupp avatar image Claire Krupp commented ·
Thank you!
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