Hi,
I'm trying to read an uint variable from Unity Pro XLS (see screenshot) and with holding register and 16-bit uint in FlexSim it shoukld work but, it didn't. I don't know where the problem is, anyone knows how to fix it? the custom code attached to the variable should write the old and new value on the output console, but this doesn´t work either. I'm using an modbus tcp connection.
Thank you