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Osman Eralp avatar image
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Osman Eralp asked Phil BoBo commented

How do I rotate a group of selected objects?

How do I rotate a group of selected objects? I selected some objects:

The user manual says the Edit Selected window "can be accessed through the Quick Properties menu . It appears when there are selected objects in the view and the user highlights one of those selected objects." However, it does not appear for me. I see only this:

The quick properties shows only info for the single object I clicked on, not the entire group. How can I get the Edit Selected Window so that I can rotate all the objects at once?

I'm using 16.2.0 build 190.

TIA

FlexSim 16.1.2
grouprotate
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Phil BoBo avatar image Phil BoBo ♦♦ commented ·

Thanks for pointing this out. The documentation is out-of-date. I've added a note to the dev list to fix it.

Jeff's answer below explains how you can do it using the Edit Selected Objects view.

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Jeff Nordgren avatar image
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Jeff Nordgren answered Jeff Nordgren commented

@Osman Eralp

How are you looking to rotate the selected objects? Do you want them all to rotate around a given point specified in the model? Or do you want each individual selected object to rotate the same degree(s) within themselves?

For the latter, with all the objects selected, you just need to highlight one of the objects. Then in the Quick Properties window, change the Z rotation of that one highlighted object and the other selected objects will also individually rotate that same Z rotation. This is usually not too useful but might be.

So I'm guessing that you want all of the selected objects to rotate around a given point in the model. To do that, you have to open up the Edit Selected Objects tab (will show up with the Quick Properties tab) by going to the View>Edit Selected Objects menu option. Then in the top "Edit" section, on the left side there is a Rotate button.

If you press that, you can specify the point in the model that you want all of the selected objects to rotate around (origin point). Then you drag the mouse and click again to define the base line. Then drag the mouse again for the angle of the rotation and click the mouse again with the desired angle. This will rotate all of the selected objects based on those three criteria. Try it and see, you'll get the hang of it.


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