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Sri J avatar image
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Sri J asked Sri J commented

Task Sequence Build

I am working on a model where task executer needs to refill queue once it reaches a predefined set level. One operator needs to monitor 16 queues and refill from 16 inventory baskets. I am using move object & Oncontent change trigger currently and i am inclined towards load, but load can do only one at a time. I came across this post "https://answers.flexsim.com/questions/56088/how-can-a-transporter-pickup-5-items-per-queue-in.html ", but being amateur, I couldn't understand completely. Are there any good examples/tutorial which will help me develop an understanding of how to write custom task sequence.

FlexSim 19.0.2
task sequencemultiple items load
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5 |100000

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gilbert jerald avatar image gilbert jerald commented ·

@Sri J

Hi,

Do you have any sample model so that it could be easy to help you.

Thanks

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Sri J avatar image Sri J commented ·

No. I was trying to get a grasp of custom task sequence.When i went thru the post, i am not able to understand rank and some other parameters. Thats why i was looking for some examples / tutorials.

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Steven Hamoen avatar image
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Steven Hamoen answered Sri J commented

@Sri J The use of custom tasksequences has almost completely vanished with the arrival of Process Flow. Put your time in learning that and it will make you life a lot easier. I attached a model for you to look at.

kanbanexample.fsm


kanbanexample.fsm (34.6 KiB)
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5 |100000

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Sri J avatar image Sri J commented ·

Thanks alot, I have 96 queues to be refilled by 96 source queues, each with a quantity of 350-700. The load / unloading is really slow. One can literally see loading / unloading. I thought custom task sequence will be faster.

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Steven Hamoen avatar image Steven Hamoen Sri J commented ·

@Sri J If you say that you see loading /unloading, apparently you have a model already. If you can post it we can take a look what makes it so slow.

But it can not be the tasksequence that is a problem because it is only working on 1 tasksequence at the time. I think that it might be the queues with content. If you 96 queues + 96 baskets with on average 600 items you will have around 120000 items in your model that has to be drawn all the time. Have you tried to hide the content of the queues or baskets? (General tab -> Flags -> uncheck "Show Contents")

Other thing might be that you have complex stats collectors on all the queues for instance that might also make it slow

Concerning the speed improvement if you would use custom tasksequence, I think that is neglectable. Process flow is really fast.

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