Hey Guys,
How can I avoid the collision between the cranes if there`s no longer the sphere option in the new version of flexsim? I tried to use the proximity system tool but I wasn`t successful.
Thank you!
Hey Guys,
How can I avoid the collision between the cranes if there`s no longer the sphere option in the new version of flexsim? I tried to use the proximity system tool but I wasn`t successful.
Thank you!
Hi @Gabriela VR, was Jeanette F's or Julio R's answer helpful? If so, please click the red "Accept" button at the bottom of one of their answers. Or if you still have questions, add a comment and we'll continue the conversation.
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Deactivating the agent just makes them not follow the agent systems behavior anymore. It does not stop them from moving. Look at this post to see how we used Proximity Agent Systems to stop fork lifts when they enter the proximity radius. Please note that there is logic to decide which fork lift moves and which stops.
This post also would be helpful to you. The poster was specifically trying to use proximity agent systems with cranes.
Hello Gabriella,
The easiest way to achieve this is with AStar.
Also, you can use te Agent module with AStar, if you have any question on how to use this please let us know.
I don`t know if that will work. I tried the proximity system because in my simulation there are stations that need more than one crane to pick up the object. With Astar there will only be one path for them to follow. Here`s what i`ve done so far. the problem is that the cranes wont stop moving when there`s another one close to them. PROXIMITY SYSTEM.fsm
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