Rabbit chase original balanced_2021.fsm
I modelled a production cell based on the feedback another user got from @Joerg Vogel and @Benjamin W2 on this question: https://answers.flexsim.com/questions/85100/chase-the-rabbit-manufacture-cells-mode.html
This model uses Rabbit Chase, but I want to see what would happen if it used “extended rabbit chase”/” TSS”/ ”Bucket brigade” (there seem to be many different names for roughly the same thing).
Basically, all the operators are different in that they have different assembly speeds per processor. If three operators are working in the cell, at some point two of them get stuck behind the bottleneck (slowest operator).
I figure this might be a better solution than Rabbit Chase: operator 1 (fastest operator) gets assigned to processor 4. When he is idle, he moves through the cell in the direction of processor 3 and takes over the first “work in process” he encounters. The other operator that was working on that item, then moves back to the queue and starts working on a new item.
That way, the fastest operator who is normally most affected by a bottleneck, has no idle time at all.
But I have no idea how to model that.
Secondly: currently I use 4 groups to determine how many operators are working in a given simulation. Group1 has 1 operator, Group2 has 2 operators, etc. Is there a more elegant way of letting the simulation know how many operators it should use?
I would greatly appreciate any help!
Marten