Hi, I am trying to make racks that are two deep instead of 1. Is this automatically done if I change the depth in the 3D object view? This does not show up as increased slots. Any help would be appreciated! Thanks!
Hi, I am trying to make racks that are two deep instead of 1. Is this automatically done if I change the depth in the 3D object view? This does not show up as increased slots. Any help would be appreciated! Thanks!
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A slot is an entity which is deepest hierarchy of a warehouse. A slot dimension divide a rack cell at the front of a rack in a standard rack. A rack cell is a result of bay and level. There is not an entity which divide a cell or a slot in depth. Only the dimension in y direction is responsible for multiple depth storage. You can say a multiple depth of a slot is automatically applied by size in y direction. The method hasSpace is evaluating the dimension of a slot to place items accordingly to the advance rule defined in rack properties. If you don’t use a condition to limit an amount of items or by hasSpace method, a slot can stack an unlimited amount of items as a horizontal column.
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