Hi,
Since FlexSim 17.2, support for instanced meshes has been added. For example, the rollers of a conveyor are drawn using instance rendering.
Are there specific commands or parameters to draw meshes using instance rendering ?
Situation: we have a heavy 3D shape representing a storage area with hundreds of boxes. To improve render performance, if possible I would like to draw these hundreds of boxes directly in FlexSim using instanced rendering, just like for the rollers of a conveyor. This is for a VR model so our ultimate goal is to keep 90 frames per second in the headset, even if there is a large amount of boxes in the static scene.