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David Seo avatar image
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David Seo asked Joseph Gillespie commented

How to modify or custom ASRS to double beams?

doublebeam-asrs.zip

A customer want to change the default single beam ASRS to double beams. how to make it to double beams using the default ASRS?

Should it be developed using basic TE?

I tried to modify the default ASRS to make the double beams ASRS, but the visual become ridiculous.

The customer purpose is not statistics but to show the double beams ASRS transfer made by themselves.

The double beams ASRS with Racks are very big and long.

FlexSim 19.1.0
double beams asrs
5 |100000

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1 Answer

Joshua S avatar image
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Joshua S answered Joseph Gillespie commented

See if these are the visuals you want. Along with copying some of the parts, there is an OnDraw trigger on the ASRS with some code in it.

test-asrs-f.fsm


test-asrs-f.fsm (278.0 KiB)
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David Seo avatar image David Seo commented ·

Thank you @Joshua S

But I want to make a Dual Beam ASRS library object like the default ASRS after customizing the default ASRS and get the Dual Beam ASRS to the user library for the purpose of re-using.

So the components of it are extendable like the default ASRS.

Can it be customized using the default ASRS or can I newly make it using BasicTE?

BasicTE has not the lifting speed, Initial Lift Height and Extension Speed.

And I do not know how to make the object with components like beam and two rails be extendable.

Would you give me more details about how to make it?

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Joshua S avatar image Joshua S David Seo commented ·

So it acts just like a normal ASRS and can be added to a new user library just fine. I made the changes by going into animation mode and copying the different components and moving them around. Some of the components I moved into the hierarchy of another so that they would move synchronously, but the Lift part needed a draw trigger to keep the same height as its mirrored one. You can access all of these objects as objects by going into the drawsurrogate node of the ASRS object.

Cna you explain what you mean by extendable?

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David Seo avatar image David Seo Joshua S commented ·

@Joshua S

Thank you for your explanation but I already understand it.

My meaning of 'extendable' is extendable by mouse control on drag-drop from library when making a lay-out initially. After making a user library, the object can be drag and dropped from the library and using a mouse it is positioned and the size of it is customized. Beam length and rail length are controlled by mouse.

I am making a dual beam ASRS using basicTE but the basicTE userinterface has not the lift speed setting and others. Anyway I am making the user library example of dual beam ASRS and then after it, I will try to make the same feature dual beam ASRS using the default (single) ASRS. The reason is to use the default ASRS user interface with lift speed and other settings.

How do you think what is easier?

I hope your supoort and opinion. After I finish it and make the result, I will upload it. If I have some issues difficult to solve, I need your support more detail.

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