I've recently imported an 3D scan of our work environment as a background in FlexSim via the visuals-> model background feature.
However, the image appears as a solid color for all surfaces (surfaces and point cloud imported fine).
I also have a .tif file available that has the texture information of the surfaces for my background image. I couldn't find anything in either the properties or the model background import tool that would allow me to update what these surfaces from an external file.
How can I update the background image to reflect my that which is in my texture file?