I'm trying to connect two objects to a network node and then write a code to perform calculations contained within both. When I connect one object to a network node I know I can access it by parnode(1). However, I cannot seem to access the second object with parnode(2). This led me to explore other inputs to the function and got me wondering if there is any way to see what is getting passed into entrytrigger in a similar notion that UserCommands have a parameter list and a known call location?
If there is no way to check these inputs, is there a known way to access the second object attached to the network node?
Thank you