Hello everyone,
I'm discovering the new functionality of Flexsim Reinforcement Learning and i'm still not familiar with the concept application, i'm struggling a bit to make it work.
I want to generate disturbance, when an item arrives at a turn, it is blocked for few seconds, i want from my agent to be aware of that blocking state and send the information to release the item.
How to make the agent receive the information and send the action ?
Here's the model i'm working on testRL.fsm, can you please help me ?
Thank you in advance