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Ralf Gruber avatar image
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Ralf Gruber asked Ralf Gruber commented

GIS seems not to render all tiles in high zoom level

Hi,

Here is a video of a GIS model I start to play around with:

For as long as the zoom is set to less than 16.3, everything works fine and smooth. The moment I set it to 16.4 it seems that only one tile is rendered in the GIS map in FlexSim.

When I manually move the map´s upper or lower border through the orbit´s x-axis, the neighboring tile is rendered.

Is this a problem with how the tiles are provided or a FlexSim software problem? I am using the default Flexsim tile server.

Or do I just do anything basic wrong?

Thx

FlexSim 22.0.0
gismap zoom
5 |100000

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Phil BoBo avatar image
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Phil BoBo answered Ralf Gruber commented

You didn't do anything wrong, and this isn't a problem with how the tiles are provided.

The GIS module doesn't draw textures filling the entire area of the 3D map object when you are zoomed extremely far out or extremely far in.

If you are at a zoom level that makes sense for a GIS simulation model, then the tiles will cover the area. Just zoom out a little bit.

There's a case on the dev list to look into rendering more tiles at extremely close zoom levels so that it doesn't appear to be buggy like this, but for a real project at a reasonable zoom level, this shouldn't be an issue. It is only an issue when you are just playing around with the map feature instead of actually trying to use it for something real.

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Ralf Gruber avatar image Ralf Gruber ♦ commented ·
As always, playing around to figure out things for a real project. Since the visibility of the map tile seems not to impact the function, I can easily live with that.

Thx

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