當我生成能力和計劃時,我會如何將它們拿走並進入計劃中。當我想拉出托特並把它放在計劃中時,我應該離開托特並進入處理器?
我想知道 Tote 和 Plane 是否可以通過一個簡單的 Process Flow 來裝箱,是否可以將 Tote 和 Plane 單獨並讓他們自己做而不是考慮使用 3D 模型連接器
當我生成能力和計劃時,我會如何將它們拿走並進入計劃中。當我想拉出托特並把它放在計劃中時,我應該離開托特並進入處理器?
我想知道 Tote 和 Plane 是否可以通過一個簡單的 Process Flow 來裝箱,是否可以將 Tote 和 Plane 單獨並讓他們自己做而不是考慮使用 3D 模型連接器
Hi @立洲 ,
It's hard to know how to help without looking at your model. To receive a more accurate solution, please post your model or a sample model that demonstrates your question.
Proprietary models can be posted as a private question visible only to FlexSim U.S. support staff. You can also contact your local FlexSim distributor for phone or email help.
What you are asking is possible and we can show you how to accomplish this. However, it would be easier if you supplied a model that provided context.
translation:
When I generate Tote and Plane, I pack them into a list. When I want to pull the Tote out and put it on the disposer, what should I do to get the plane out of the Tote and put it in the disposer?
I would like to know if Tote and Plane can be boxed with a simple Process Flow, if it is possible to separate Tote and Plane and let them do it themselves instead of thinking about using 3D model connectors
Hi @立洲 , was one of 立洲 's or Jeanette F's answers helpful? If so, please click the "Accept" button at the bottom of the one that best answers your question. Or if you still have questions, add a comment and we'll continue the conversation.
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Hello @立洲 ,
Without a model I am not sure exactly what will help you, but I made an attempt at providing you a solution. The process flow pulls a tote from the list and then uses looks at the subnodes of the tote to find the pointer to the box. This pointer is used to move the box into the processor.
Separate Contents from Tote.fsm
If this does not answer your question, please let me know and provide a model with further explanation.
Translation:
The way you provide the model is to try only a single item in the Tote, I would expect more than 10 or more attempts in the Tote
Hello @立洲,
You would only change the process flow I provided slightly. I token pulls an available tote from the list, moves all the planes onto the processor, and moves the tote to a queue. The subflow that moves the planes also assigns the plane pointers to an array called planes so we can reference them later. The token waits for the processor till processing is complete. Then the planes are moved into the next queue. The last assign labels activity clears out the Planes label.
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