Good Afternoon,
I'm trying to programmatically create models in Flexsim using a userlibrary I have previously created.
However I'm finding out that in some of the Custom GUIs reach out to a wide variety of various locations within the model so much so to the point where I think it would be easier to simply call the onPress command within Flexsim.
I've looked into the executefsnode function but it doesn't seem like it functions in the same way as simply hitting the apply button.
Does anyone know if this is possible and if so how I could implement such a feature?
Thank you,