With 'slotLabels' nodes destroyed like this..
- slot.labels[“SKU”].destroy();
How does one access and destroy 'resetLabels' nodes that are created using function_s ??...
- treenode slot = SO_Rack.bays[bay].levels[level].slots[1].as(treenode);
- function_s(slot, "paintLabel", "labelName", labelValue, 1);
Thanks - Stan