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Jerry avatar image
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Jerry asked Jerry commented

Build ramps and set force weights

Hello, I'm Jerry.
I'm posting because I have a question.

Currently, I am using Flexsim HC.
But I think the model I make should include a ramp.

I wonder how to make a ramp and how to weight the speed when going down from the top to the bottom of the ramp. And vice versa.

I have a question because it doesn't come out well even if I search it.

Thank you.
Jerry.

FlexSim 22.2.2
weightramp
5 |100000

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1 Answer

Joerg Vogel avatar image
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Joerg Vogel answered Jerry commented

FlexSim has not a physical engine. You can only set different values of speed, acceleration and deceleration on network paths. Please look into the manual to work with network nodes.

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Jerry avatar image Jerry commented ·

Thank you for your answer.
I thought it would be possible because it was such a scalable Flexsim.
Then may I ask if it is impossible to make a ramp, not the one you mentioned?
Thank you for your valuable time.
Jerry.



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Felix Möhlmann avatar image Felix Möhlmann Jerry commented ·

Since you are using the HC environment, you are probably using the A* navigation system. To have different floor heights, you need to set up separate grids at different z-levels. To allow travel them, add a "Bridge" path between them. This path can represent a ramp, stairs or other methods to travel between the different elevation levels.

1667812623812.png

While you can't change the speed, you can set a virtual distance for a bridge, changing the travel time that way. For different up/down times, you can then use two one-way bridges next to each other with separate virtual distances.

1667812901061.png

Bridge_Example.fsm

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Jerry avatar image Jerry Felix Möhlmann commented ·

Thank you for your good reply.

But you can't make a ramp that can move freely like a plane, not a straight line?

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