question

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bnh-flexsim-for-masterthesis asked bnh-flexsim-for-masterthesis commented

Traveller AGV with proximity detection will not continue travelling

Dear All,


I have currently created a simple intersection modell with agent proximity detection. It seems fine, the AGVs stop at the defined proximity thershold, but in some cases, the AGV will not move again after exiting the proximity threshold of other AGVs, causing a blockade of the intersection.

I am not sure what causes this issue, so please find the modell attached.


Thank you and kind regards


First_Intersection_AMR.fsm

FlexSim 23.0.3
a starproximity agent system
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1 Answer

Ralf Gruber avatar image
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Ralf Gruber answered bnh-flexsim-for-masterthesis edited

It seems, you have a timing issue:

at roughly 45s TE5 fires the Broad Phase Proximity Entry trigger at TE1

at roughly 46s TE6 fires the Narrow Phase Proximity Entry Trigger at TE1

at roughly 48s TE5 fires the Broad Phase Proximity Exit Trigger at TE1

This switches off Narrow Phase behavior for TE1 and therefor TE6 leaving the Narrow Phase is not detected and TE1 is stuck in STATE_UTILIZE

Your logic does not consider more than 2 TEs overlapping.

Good Luck

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