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Aljoša Jamnik avatar image
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Aljoša Jamnik asked Julie Weller commented

Assembly Line - Two different boxes fed into a combiner

Model1.fsm

Hello everyone!

I have a question regarding my model. I'm kinda stuck. A basic rundown of what the model should do is as follows:

Que1 - spawn 20 Boxes type 1

Que2 - spawn 10 Totes with 2 boxes type 2 inside totes

Que3 - 1 Tote gets moved from Que2 to Que3 by Operator1 (1 Tote max capacity in Que3)

Combiner - Joines Box type 1 and box type 2 to create a box type 3

Operator1 - also takes boxes from Que1 and Que3 and places them into the Combiner

Que4 - automatically fed from Combiner - holds max 10 pcs of Box type 3

Que 5 - holds empty cards from que3 (stacked vertically)

I also want to edit the color and the dimensions of my boxes (type 1,2,3).

Any help will be much appreciated.

Best regards,

Aljoša

FlexSim 23.1.2
combineritem typeboxque
model1.fsm (43.8 KiB)
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Julie Weller avatar image Julie Weller commented ·

Hi @Aljoša Jamnik, was Natalie White's answer helpful? If so, please click the "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.

If we haven't heard back from you within 3 business days we'll auto-accept an answer, but you can always comment back to reopen your question.

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1 Answer

Natalie White avatar image
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Natalie White answered Aljoša Jamnik commented

Some things to keep in mind: You can assign labels to your tokens, to your items, or to both. Which option you choose depends on how you want to access the label later. "Assign Labels" activities assign labels to the tokens. If you want to assign labels to objects, you can do that within "Create Object" activities.

Tokens can represent flow items within your process flow, but they don't necessarily represent flow items.

Another important thing to keep in mind is that some of your logic is in your 3D model (The fact that your operator is used to transport items from Queue 2 to Queue 3 is a property of Queue 2) while some of your logic is in process flow.

As for editing the size and color of your boxes, you can use a "Change Visual" activity to change the color. OR you can use a source in your 3D model to create your objects instead of creating them in process flow. In your source properties, you can add triggers to set color and size upon creation.

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FlexSim offers many tutorials that should help you better understand how to build your model. Here are a couple:

https://docs.flexsim.com/en/23.1/Tutorials/TaskLogic/Tutorial1TaskLogicTools/1-2TasksProcessFlow/1-2TasksProcessFlow.html

https://docs.flexsim.com/en/23.1/Tutorials/FlexSimBasics/1-3BuildProcessFlow/1-3BuildProcessFlow.html

Another note is that you have 3D objects in your model with the same names. It will be easier to help you if the objects in your 3D model are named properly. Likewise, it is often very helpful to rename process flow activities to be more specific.

If you get stuck again, I am happy to help answer more specific questions related to your model!


1686677061089.png (45.6 KiB)
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Aljoša Jamnik avatar image Aljoša Jamnik commented ·

Thank you, Natalie! The triggers will be very useful! And I will give all the queues unique names.

Maybe I should have asked a narrower question. The main thing that was giving me a hard time is how to move a full tote to Que3 and then take out only one box and put it into the combiner.

I will check the tutorials once more as well as the forum.

Thank you

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Natalie White avatar image Natalie White Aljoša Jamnik commented ·
Great! I suspect you will need to use a separator to unpack the box from the tote. I'm happy to look into your issue further if you need. Keep me posted.
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