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royjuventus29 avatar image
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royjuventus29 asked Jeanette F commented

Customized 3D robot issue

I have customized a 3D robot in the animation module. The general robot shape and the axes are almost okay. But there is an issue: when I play and reset the simulation, the robot changes its shape automatically. I would like to use it as a pick-and-place robot. Could anyone help me solve this issue? The robot file has been uploaded. Thank you very much!robotmodel.7zrobotorigin.pngrobotafterreset.png


FlexSim 24.0.0
robotanimation3d shape
robotorigin.png (647.9 KiB)
robotafterreset.png (583.4 KiB)
robotmodel.7z (2.6 MiB)
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royjuventus29 avatar image royjuventus29 Joerg Vogel commented ·

I created my robot based on this video. However, I still meet this issue. Could anyone solve it based on my files? Many thanks!

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Jeanette F avatar image Jeanette F ♦♦ commented ·

Hi @royjuventus29, was Joerg Vogel's answer helpful? If so, please click the "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.

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1 Answer

Joerg Vogel avatar image
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Joerg Vogel answered Jason Lightfoot commented

@royjuventus29, I adjusted by dragging or editing values of each component in Animation Editor and then I saved for this component its Base Position. save-base-position-of-every-component-individually.jpg


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royjuventus29 avatar image royjuventus29 commented ·
It is not the problem of saving Base Position. I already did it.
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Joerg Vogel avatar image Joerg Vogel royjuventus29 commented ·

@royjuventus29, I decomposed your model a bit. There are now more gaps. But I achieved this in the way I described it above:

deformed-robot.jpg

robot_jv.fsm


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deformed-robot.jpg (29.1 KiB)
Joerg Vogel avatar image Joerg Vogel royjuventus29 commented ·

@royjuventus29 , added component consists as every other object of size, rotation and location values in a matrix. This is the yellow bounding box of an highlighted object or selected as a red bounding box. BUT an object consists also of a shape. And this shape offset factors can you edit in quick properties panel in visuals under more visuals. I tried this and I succeeded by adjusting shape factors in more visuals. I saved the model, opened it again and hit reset. And the shape keeps its size.

deformed-robot-resized-shape-factors.jpg

robot2_shape_resized-jv.fsm

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royjuventus29 avatar image royjuventus29 Joerg Vogel commented ·
Can you change the Base and Joint 1 back to their original positions, as I showed in the first picture? When we play the simulation these joints change 90 degrees immediately. I don't want this to happen.
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