Hello guys,
When using a task executer handled by an operator I use the "Move Object" activity to make it look like the operator is traveling inside the task executer. The only problem is that the task executer switches to "travel loaded" state and considers the operator as a flow item - stats : input = 1.
Is there a way to override that ? Status should be "travel_empty" and input = 0 until I load the first item.
Thank you.