question

fiz avatar image
0 Likes"
fiz asked Jason Lightfoot commented

AGV control points concern

Hello FlexSim Community,

I'm seeking advice on a practical use case rather than a technical issue. My current simulation frequently triggers deadlock prompts, even though I've allowed default AGV accumulation on pathways. To mitigate these deadlocks, I've added numerous control points with the "deallocate when past" rule. This approach resolves most of the deadlocks.

While I understand why deadlocks might occur on turns or complex paths, I'm puzzled as to why they still happen on straight roads. Why can't the AGVs wait for the control point to become available if it's far away, accumulating on the pathway in the meantime?

Additionally, I'm concerned about how this approach might translate to real-life AGV performance. Is having multiple control points too unrealistic, potentially leading to a poor representation of actual AGV behavior?

1723529023371.png



I would appreciate any insights or advice you can offer.

Thank you!

FlexSim 23.1.0
agv control point
1723529023371.png (80.5 KiB)
· 1
5 |100000

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.

Jason Lightfoot avatar image Jason Lightfoot ♦♦ commented ·
We can't see any deadlocks after applying the fix from your other question. Is it still happening for you and if so, can you give us the steps to reproduce it along with the time you see it and which AGVs are involved?
0 Likes 0 ·

0 Answers