Hi all - I'm using collision avoidance (17.2.2) on people in a warehouse situation. I get a lot of traffic jams in the isles unless I select "ignore Inactive Members". How do I get the model to have the avatars back up / move aside (if room) / find alternate routs rather than just waiting for the simulation to end?
If there is no easy way to do that, how do I reduce the space needed by the traveling object (person)?