Hi,
I built a model with millimeter. In vr mode it seems to use meter instead millimeter, so everything is larger 1000 times.
I tested with both HTC Vive and Oculus Rift. Both are working correctly in a model with millimeter units in FlexSim 2018.
Please post an example model demonstrating the issue you are having.
VR view in model-1 with meter is normal, but model-2 with millimeter is totally white I can't see grid or anything at any angle, the color looks like default sky of flexsim. By the way I use HTC Vive.
When you asked the question, you specified the FlexSim version as 18.0.1:
The model you just sent was built in FlexSim 17.1:
FlexSim 17.2.2 fixed the bugs with non-meter units not working correctly in VR:
Use a version of the software after 17.2.2 if you want "fixed VR scaling issues when using length units other than meters."
And please specify the correct version you are using when posting questions.
Sorry my mistake. I have 2017 and 2018 installed on my pc, I though I was using 2018. Thanks.
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