How can I avoid the Transporter to stack flowitems?
- Changing the items location On Entry doesn't work on z because a kinematic is overwriting their z position
- Trying to overwrite the z On Draw doesn't work too
How can I avoid the Transporter to stack flowitems?
You can transfer the items into the drawsurrogate node.
In the OnLoad trigger put this code:
moveobject(item,current.attrs.drawsurrogate.find("Truck/Forks")); item.location = Vec3(0,0,0);
You have to adjust the location of each loaded item to your wishes.
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