Assume I have a machine. I draw a box (12 gl triangles) around the machine with grey transparent color {0.5f, 0.5f, 0.5f, 0.5f} through mesh API. I test it, it is transparent and I can see any objects behind it. The problem is that the machine has a few moving mechanical parts, the moving parts' treenodes are directly under the machine's treenode in the FlexSim tree. These moving parts are not visible. Is there a way of making these parts visible through the transparent surface.