Hi I'm tasked with creating a model that takes traffic into consideration and wanted to ask if the community had any ideas as to how I may approach this problem.
I've thought about creating a web of network nodes to represent every possible location a vehicle can travel towards, however that seems impractical.
I'm trying to avoid using free traveling task executors and A*Nav because I'd like traffic to flow more orderly.
I'm currently pursuing the idea of using conveyors placed side by side each other to represent driving lanes, however in doing so I find it awkward to create vehicle merges (i.e. changing lanes). I've used the move object command when a vehicle arrives at a decision point, however that results in the vehicle (flow item) effectively teleporting from one conveyor to another, after which the flow item appears to be stuck.
Does anyone have ideas I can try out?
Thanks!