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Changing travel network node shapes

Hello all.

I have been wondering for a while why the shapes of travel network nodes are some times a square and some times a circle. I can't seem to work out how and why it changes. For example in FlexSim 19.0.3, the nodes had circular shapes. In FlexSim 19.1.0, the shapes are squares.

I would like to change them to circles, if possible, as the circles tend to give the model a more 'smooth' look when the nodes are displayed.

The two screenshots below are from the same model in FlexSim 19.0.3 (top) and FlexSim 19.1.0 (bottom)

Any feedback would be appreciated.

Best regards

Christian

FlexSim 19.1.0
network nodestravel networks
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squares.png (179.3 KiB)
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christian.n answered

Aaaaand there it was. I just figured it out.

The circular network nodes appear when I use Legacy OpenGL Context - The squares appear when using Modern.



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