question

Felipe P2 avatar image
0 Likes"
Felipe P2 asked Felipe P2 answered

How to process flowitems by queue?

Hi guys, I am working with this model and I´m having a problem. After the 16 flowitems are unloaded into P1 or P2, I need processor "Grua Barco" to process ALL 16 flowitems from P1 and when it finished, it should process ALL 16 flowitems from P2. It shouldn´t alternate the queue for processing the objetcs batch.

Does somebody know how to set this?

Thank you very much.

Kind regards,

Felipe

e1v3.fsm

FlexSim 19.1.0
queueprocessoragv network
e1v3.fsm (47.1 KiB)
5 |100000

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.

Braydn T avatar image
0 Likes"
Braydn T answered Felipe P2 commented

@Felipe P2

Here is a quick edit I made with Process Flow. You don't really need the batches, but it creates tokens when the items arrive, and moves them to the Grua Barco in the order they arrive. It looks like it moves a little faster than your model though. Let me know what I can do to help you update it to make it work better for you if you can't figure it out.

felipe-p2-edit.fsm


felipe-p2-edit.fsm (54.1 KiB)
· 2
5 |100000

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.

Felipe P2 avatar image Felipe P2 commented ·

Hi @Braydn T, thank you very much for your reply. I worked with the model but simplified it a little bit. What i need now is the following: when the task executer TT gets to Control Point 5, it should wait until the previous task executer finishes unloading its 32 flowitems, then wait the delay time "Unload P1" and then unload its flowitems.

If I try to configure that putting the condition of the queue P1 arriving at value 0, the delay time "Unload P1" starts counting when the first 16 flowitems of the previous TT has been unloaded, and not when its 32 flowitems are unloaded.

Do you know how can i fix this?

Thank youv very much!

Kind regards,

Felipee1-v4.fsm

0 Likes 0 ·
e1-v4.fsm (48.1 KiB)
Braydn T avatar image Braydn T Felipe P2 commented ·

You could make ControlPoint5 a resource the AGVs have to acquire to travel to, and only release it after they have finished unloading.

0 Likes 0 ·
Felipe P2 avatar image
0 Likes"
Felipe P2 answered

Thank you very much! I did that and it worked.

5 |100000

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.