Hello,
I have a blending operation and I am trying to figure out if I can simulate it through FlexSim. Let's say I have three raw material types A,B, and C and I want to produce three items X,Y and Z. Blending A and B creates X, blending B and C creates Y, and blending A and C creates Z.
Can I use one combiner and create all these items or I need to have one combiner for each item? Also, do I need separate ports for A,B, and C or is there a way to have a recipe and combiner uses that to take raws to create the items?
Thanks!