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sang avatar image
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sang asked Ben Wilson commented

how can i model a passenger car traveling process

i am actually trying to imitate the automobile terminal car shipping process.


above figure is how it looks like.

so i want to basically model a car travelling process to the certain destination ,and see how long it takes. The reason why i am using the simulation program is i wanted to visualize 7352 cars shipping process. Also, some detailed processes are involved not only car movement like people boarding on a car.

is there any way i can approach such modeling with flexsim 19 version? please help

FlexSim 19.0.0
flexsim 19.0.0paas
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Ben Wilson avatar image Ben Wilson ♦♦ commented ·

Hi @sang, was jason.lightfoot's or Jörg Vogel's or steven.hamoen's answer helpful? If so, please click the red "Accept" button at the bottom of one of their answers. Or if you still have questions, add a comment and we'll continue the conversation.

If we haven't heard back from you within 3 business days we'll auto-accept an answer, but you can always unaccept and comment back to reopen your question.

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Jason Lightfoot avatar image
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Jason Lightfoot answered

Noone suggested AGVs so I'll do that now. You can tell them to travel to specific control points on an AGV network and you have complete control over the path taken. I'd use process flow to coordinate any drivers if they are doing multiple loadings.

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Joerg Vogel avatar image
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Joerg Vogel answered

@sang, there are flowitems as person. They can behave like any task executer (operator, vehicle, ..). You exchange the shape and let them travel like normal taskexecuter objects. Parking areas are Queues. The stacking option is deactivated. You let the flowitems travel by a tasksequence to a location and then you move the flow item from model space into the queue. You copy the location coordinates projected from model space into queue space.

A complete different approach is a variant of @steven.hamoen. The drivers are resources and the only taskexecuters in your model. They change their shape accordingly what they do. They become a car when they drive a car. You load the car into the driver object, you hide the shape of the person and only the car stays visible. If the car is in the ship or reaches its parking position you unload the car to this location for example into a queue and the taskexecuter unhide the person shape again. Then you can think of how the driver get to a next car to drive.

The driver goes to the location of a flowitem in AStar area or you let him travel by a set of “travel to location” tasks. Maybe you connect the taskexecuter dynamically to network node path systems acting for your street map.

It is an interesting model, you have to build.

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Steven Hamoen avatar image
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Steven Hamoen answered David Seo commented

@sang I didn't see a picture but my first idea would be to use the floorstorage objects to store the cars and A* to drive around. The cars can either be taskexecuters them selfs or use some mini forklifts to move the cars if they are just flowitems.

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David Seo avatar image David Seo commented ·

He's concerned model is a ro-ro shipment. Roll-on Roll-off.

https://www.youtube.com/watch?v=X_zmfzCEK1c


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