Idea

Patrick Cloutier avatar image
12 Likes"
Patrick Cloutier suggested jing.c commented

Default beep sound preloaded in Flexsim

it would be nice if there was a preloaded typical beep sound preloaded that we could run just by writing beep; in code.

It would be of a typical beep with typical length and volume and no options to specify. Just beep;

Useful to know when your run is done for example or when specific events occur.

flexsim commandsideas
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Ben Wilson avatar image
3 Likes"
Ben Wilson commented

As @jing.chen has mentioned, FlexSim includes commands for playing sounds. However, upon testing we have found that FlexSim's sound commands are currently broken. This is a bug that has been added to the dev list.

If more people up-vote Patrick's idea above, the dev team will be more likely to prioritize the fix. Right now playing sounds is fairly low priority compared to the other tasks they have. But if the community let's us know this is an important feature, it can be moved up the list. Up-vote Patrick's main idea above, and make any relevant comments if necessary, to let your voice be heard.

This is the way all ideas work on Answers. If you have a good idea, post it on https://answers.flexsim.com/ as an Idea. The more up-votes it receives, the more likely it will be to get the attention of our dev team.

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jing.c avatar image
0 Likes"
jing.c commented

I found a series of commands about sound like: soundload(), soundstop(), soundplay, soundchange() ...

But I try to use them but failed, Can anyone give me a tip or an example about how to use these commands?

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