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Wang L3 avatar image
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Wang L3 asked Ben Wilson commented

Process flow system console error

Hi

I have a question on system console error when trying to link process flow model to 3d model...

can some one help to advise where went wrong?

model is here: SHT model v1.2.fsm

Another question in the same model is that, I have two tokens named "token.DrCar" and "Token.NurCar", which come from different arrivals. I want to simulate the both types of cars come into my building and wait in the same queue (no difference in priority) for an available parking lot. I am not sure how to give them new name like "Token.StaffCar" such that I can move and destory them in the later steps by referencing to "staffcar"...or is this not important as I can just refer them as "token"...Kindly advise as well.

Appreciate the help!

FlexSim 21.1.0
flexsim 21.1.0system consoleprocess flow and 3d model
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Ben Wilson avatar image Ben Wilson ♦♦ commented ·

Hi @Wang L3, was Felix Möhlmann's answer helpful? If so, please click the red "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.

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Felix Möhlmann avatar image
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Felix Möhlmann answered

The error appears because the basic flowitem boxes you create do not support Task Executer functionality for the travel activity. Of the picklist options in the "Create Object" activity only the man, woman and truck can be used this way.

You can also add more Task Executer FlowItems by right clicking on the FlowItem Bin in the toolbox. Creating a new item will automatically open the FlowItem Bin where you can change the 3D shape and other properties of the item.

For your other question:

A ProcessFlow token in itself is not connected to the 3D model. The connection is made in the "Create Object" activity where you assign a label that will hold a reference to the created object. So when you want to move, destroy or change the object you have to address it through this label.

As such, the name of the label that the object is assigned to should be the same for both types (for example "token.Car"). You then use "token.Car" as TaskExecuter/Object reference in all travel and move activities.

To keep note of the type (Dr or Nur) you could instead add an additional label in the source and also write it to the 3D object when creating it.


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