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Linh Thị NN avatar image
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Linh Thị NN asked Ben Wilson edited

Operator move follow the path

Hi guys. Is there any way to create a path that operators can move based on those paths? I'm trying to create a path that operator can move and not go through the objects. I searched on the forum but didn't see it. Can you help me, please?

FlexSim 19.0.0
flexsim 19.0.0operators
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David Chan avatar image David Chan commented ·

@Linh Thị NN Please provide your model in the latest version of FlexSim to get support from this forum in the future.

David

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Joerg Vogel avatar image Joerg Vogel David Chan commented ·

bump!

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Joerg Vogel answered Linh Thị NN commented

Network Nodes are objects for this. You connect each node with an object connection (”a” key connections). The path is by default bi-directional. If you need only one way, then you delete the connection between both nodes (“q” key). You bind an operator and any involved object ( queue, processor,..) by an object connection to the network to a node. You can set options how the operator behaves to do offset travels, this means he leaves the network and travels directly to an item.
Manual: Working with travel networks

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Linh Thị NN avatar image Linh Thị NN commented ·

Thank you so much. I did it well. <3

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