question

Joseph L4 avatar image
0 Likes"
Joseph L4 asked Eric M commented

Custom combiner input using process flow

I have two questions that are not really related...

(1) I am using process flow to transport the pallets from the queues to the combiner in the order that I want. However, I can't figure out how to make the combiner wait for the proper amount of input items to combine. In my example I want I red item (from queue4) and 5 green items (from queue2) to be inputted into the combiner, but the combiner begins processing once 1 pallet is inputted.

(2) I want to perform an animation once all the pallets have been combined by the combiner, which currently the model does. However, I want the operator to perform this animation in a specific location, specifically next to the computer (WOW24). How do I do this using process flow?

ThanksframingStation.fsm

FlexSim 21.1.4
animationcombiner input
framingstation.fsm (182.1 KiB)
· 1
5 |100000

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.

Eric M avatar image Eric M commented ·

Hi @Joseph L4, was my answer helpful? If so, please click the red "Accept" button at the bottom of the answer. Or if you still have questions, add a comment and we'll continue the conversation.

If we haven't heard back from you within 3 business days we'll auto-accept an answer, but you can always unaccept and comment back to reopen your question.

0 Likes 0 ·

1 Answer

·
Eric M avatar image
0 Likes"
Eric M answered

Hey @Joseph L4!

1) Disconnecting the output connection to the conveyor will stop the Combiner from processing before you'd like. I also made a change to the Unload Item activity in the subflow to stack the pallets on top of each other (you can always change it back to how it was if you'd like). I assigned the creationRank of the token as a label called index and had the Unload activity be conditional depending on if the item is the first one in the combiner or not. I also added a delay that looks at the process time of the Combiner before moving the object on to the conveyor if you'd like that process time still.

2) To fix this, just add a travel activity for the operator before the animation.

Good luck and let me know if you have any questions!

framingstation_1.fsm


framingstation-1.fsm (183.7 KiB)
5 |100000

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 12 attachments (including images) can be used with a maximum of 23.8 MiB each and 47.7 MiB total.