Hi everyone, ask a question.
In which file is the original 3ds file of each item in flexsim stored, just like the 3ds file of the processor?
What is his storage path?
Because we have to edit the original 3ds file directly in the background
Hi everyone, ask a question.
In which file is the original 3ds file of each item in flexsim stored, just like the 3ds file of the processor?
What is his storage path?
Because we have to edit the original 3ds file directly in the background
Program directory path fs3d
@Joerg Vogel Thank you, one more question, can I see the code of this document?
Because we want to encode
Understand~ I'm sorry I changed the question
We want to find the files stored in flexsim,
I only need to change the size or position of the item by changing the data in this file, instead of opening the flexsim software to change
For API-like files, change the underlying files
It feels like a game modifier,
Just change the content in the modifier without opening the game to modify
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