Hi again,
I've been trying to model a floor storage area where the items may stay for up to two days but I'd prefer if items that arrived on a later day were not stacked on items from the previous day (to allow for FIFO, assuming that items rest directly on each other).
Sometimes, there are not enough items on a day to fill the bay and level, and when the next day arrives, the new items are sent on top of the older ones.
Sometimes, after a few older items are removed from the floor storage, new items are sent to that same bay and level before it can be emptied.
I feel like I need some kind of custom code to achieve this but I am unfamiliar with how to implement it and where. Would someone be able to provide an example?
I've checked previous questions about order of access for floor storage but they seem to address retrieval of items rather than slot assignment.
This question seemed similar to what I want but I don't understand it because the order system they require is too complicated for my needs.
I've uploaded a model under the name SendItemToSlot.fsm to the file share site for reference.
Thanks in advance!