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hermione12 avatar image
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hermione12 asked Jeanette F commented

How to refer a 3D object buffer in process flow on entry of group

In my process flow I want to refer a specific 3d buffer placed beside the On entry trigger of many buffers (I have grouped all into one)

I am moving the token.Item from each buffer group to its specific buffer via using moveobject command.

I am not able to reference each specific buffer in the move object command.

moveobject(token.item, Model.find())

Or else should I connect from this buffer to the another buffer for all (this kind of buffer combinations in my model?)

Then how to refer to the particular buffer which is beside the buffers in group(specific buffer) in process flow?

FlexSim 20.0.10
process flow
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Joerg Vogel avatar image Joerg Vogel commented ·
@hermione12 , can you attach an example as picture and model? I don’t understand what you mean by a buffer.
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hermione12 avatar image hermione12 Joerg Vogel commented ·
Sure will share the sample model
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Jeanette F avatar image Jeanette F ♦♦ commented ·

Hi @hermione12, was Jason Lightfoot's answer helpful? If so, please click the "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.

If we haven't heard back from you within 3 business days we'll auto-accept an answer, but you can always unaccept and comment back to reopen your question.

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1 Answer

Jason Lightfoot avatar image
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Jason Lightfoot answered Jason Lightfoot commented

If your trigger is a group of objects then you need to assign the event object to a label on the token. Then you can use a number of methods to find a related object:

  • Pointer label reference
  • Port connection
  • List partition
  • Global table lookup

You need to choose how/where the relationship is defined such that you can access it though one of those methods, and based on it being one to one, one to many, or many to many.




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hermione12 avatar image hermione12 commented ·
If I want to use pointer reference label then? I'll share my sample model
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Jason Lightfoot avatar image Jason Lightfoot ♦♦ hermione12 commented ·
Then add a label of pointer type to your event object and use the sampler next to the label to click on the related object.
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