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Martin K5 avatar image
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Martin K5 asked Martin K5 commented

How to make cube's corners smoother?

Hi,

I would like to ask if it is possible to make cube's corners smoother in case of big object? I would like to use modified cube as a floor for my model, because of the inproper view of plane in RTX mode but when I make the cube bigger, the mentioned corners are not smooth as you can see in the attached model down below. Is it possible to modify this?


Thank you.


Martin


1677143145637.png


cube.fsm

FlexSim 22.2.4
viewsmoothcornerscube
1677143145637.png (32.5 KiB)
cube.fsm (25.0 KiB)
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1 Answer

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Felix Möhlmann avatar image
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Felix Möhlmann answered Martin K5 commented

That would required editing the .3ds file of the box object, as far as I know.

At that point you could also make your own shape in any 3D animation software (for example Blender), export it and load it in FlexSim.

Attached are two examples, one with sharp edges and one with rounded edges with more vertices to make it appear smoother at a large size.

1677143938766.png

SharpEdgesCuboid.daeRoundedCuboid.dae


1677143938766.png (58.2 KiB)
roundedcuboid.dae (40.4 KiB)
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Martin K5 avatar image Martin K5 commented ·
Yes, that is what I was looking for.


Thank you a lot.


Martin

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Martin K5 avatar image Martin K5 commented ·
One thing, that I have spotted is that if I want to change color of this object it does not do anything? Does this work for you?


Thank you.


Martin

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Jason Lightfoot avatar image Jason Lightfoot ♦ Martin K5 commented ·

You can edit the original object, but these days it's probably easier to edit the mesh in FlexSim from the More Visuals button and then the tools icon to the right of the shapes path:

1677149285168.png

Select the part of the mesh you want to change color and override it with "Use Object Color" selected.

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1677149285168.png (17.2 KiB)
Martin K5 avatar image Martin K5 Jason Lightfoot ♦ commented ·
Yes, perfect.


Thanks a lot.


Martin

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