Check out the AStarDirection class in AStarTypes.h/cpp:
https://github.com/flexsim/AStar/blob/master/AStarDLL/AStarTypes.h
https://github.com/flexsim/AStar/blob/master/AStarDLL/AStarTypes.cpp
The main steps are:
Usually, a module will define at least one odt/sdt FlexScript interface. So you can call bindClass() in the other class' bindInterface(). If you don't have an SDT class, you'll need to make one. It's okay if that binding class has no methods or properties. In 24.0, you can set the bind flags of the currently binding class, so you can make the currently binding class not user accessible, so it won't appear in any autocomplete.
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