question

Valentin R avatar image
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Valentin R asked Valentin R commented

Extract animation (fbx) from hard coded animated Flexsim operator (ragdoll)

Hi everyone,

I've been developing some kind of hard coded animation for the flexsim's ragdoll. This has been performed by applying rotations to the ragdoll parts. At that point, I have some well behaving operators however this method is complicated to apply to operators in other scenarios. Could it be possible to "record" or "convert" my well behaving operator in an animation format (probably fbx) ?

Please, do not hesitate to share your thoughts and ideas. I'm very interested in your previous experiences on such topic. Thank you !

FlexSim 19.0.0
animation
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1 Answer

Phil BoBo avatar image
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Phil BoBo answered Phil BoBo commented

FlexSim does not have any capabilities for exporting animations for use in software other than FlexSim itself.

The data for the animations is stored in the tree in MODEL:/Operator1>visual/animationinfo/animations/Walk/keyframes. You could try to write a script to export that data if you wanted.

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