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CSN avatar image
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Agent-based multiple floors

Hello everyone,

I am trying to simulate an Agent-based multi floors scene using two methods, but Neither of them is well.

These models are based on HallwayTravel module in Agent Module Example Models.


1: Elevator

When using Elevator bank, people are stuck in the elevator, at this point, someone will be squeezed out and tranport to their start location.

The capacity is also incorrect.

lift.gif

Agent+Elevator.fsm

2: A* Bridge

Using Bridge as stair, people will leave the Bridge before reaching the first floor.

stair.gif

Agent+Bridge.fsm


Is there any way to solve these problems?

FlexSim 24.0.0
agent based
lift.gif (7.6 MiB)
stair.gif (14.8 MiB)
agentelevator.fsm (82.8 KiB)
agentbridge.fsm (163.4 KiB)
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1 Answer

Jeanette F avatar image
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Jeanette F answered CSN commented

Hello @CSN ,

As for the Elevator model, in the Manual it says the following about Elevator Capacity and Traveler Capacity Usage.

"Elevator Capacity

Define the maximum capacity of an elevator. This is defined in whatever units of measure are used in the Traveler Capacity Usage property.

Traveler Capacity Usage

Define how much of an elevator's capacity a single traveler takes up. The default is to use the x/y footprint of the traveler plus the x/y footprint of anything the traveler is carrying."

So, if you want only 4 people to enter the elevator then you need to change the traveler capacity to 1.

When we ran the model in 24.0.1 we saw a bug similar to the following and we notified the dev team of it again.


As for the bridge issue we noticed if you turn off the social forces the issue goes away. Are you able to accomplish what you want without the social forces?

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CSN avatar image CSN commented ·

Hi Jeanette,Thanks for your answer! I think social forces are important on Pedestrian Evacuation, Some customers are concerned about this feature when designing buildings.

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Jason Lightfoot avatar image Jason Lightfoot ♦♦ CSN commented ·
I'd like to see the difference with an without the forces - your travellers are moving in the same direction so there will be no laning emergent behavior even in theory (let alone in practice).
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CSN avatar image CSN Jason Lightfoot ♦♦ commented ·

Hello jason, thanks for your advice! I tried using Astar only, yes it's traveling normally now.

I found that Agent is not suitable for two-way stairs but it runs well on one-way stairs. Therefore, I attempted to compare the differences between the Agent and Astar under one-way stairs:

1703208450463.png

Under the influence of social forces, the evacuation speed of agents is significantly slower. I think the Agent can also consider more aspects of impact, like counterflow. Experimental study on evacuation process in a stairwell of a high-rise building - ScienceDirect


Anyway, I think Astar is enough for people flow in most multiple floors scenes. Thank you all for your replies and suggestions!

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1703208450463.png (34.2 KiB)
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Jonah K avatar image Jonah K ♦ commented ·

@CSN This has been fixed in FlexSim 24.0.3 released today.

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CSN avatar image CSN Jonah K ♦ commented ·

Thanks, I will try it in the new version.

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