I am modeling a railyard. At the end of each day, I want to remove railcars that have been picked up by an outside source (not modeled). To do this, I am looking for railcars sitting in a specific section of the yard and destroying them using the Object.destroy() command. This seems to work, but it appears that the path network positions/nodes once occupied by the destroyed railcars are still thinking that a railcar is present. What would be the correct way to remove these railcars so that this does not happen?