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FlexSim 2019 Available

FlexSim 2019 is available.

If you have bug reports or other feedback on the software, please email [email protected] or create a new idea in the Development space.

Release Notes

  • Added support for importing JT files.
  • Added a way to directly animate 3D shapes with bones.
  • Added a way to parent subcomponents to a bone on a 3D shape.
  • Updated calculated tables and chart templates to be able to save their data during an experiment.
  • Added support for SQL keywords UNION, UNION ALL, INTERSECT, and EXCEPT.
  • Updated the time table's weekly and daily modes to use a graphical display.
  • Improved the time table's user interface.
  • Added options for stacking bars on a histogram and added more bar modes.
  • Added a Column Sets feature to statistics collectors.
  • Added more options for event listening in statistics collectors.
  • Added an option to statistics collectors and calculated tables for object path display depth.
  • Added an option to statistics collectors to stop tracking row values after specified events.
  • Added an option to milestone collectors to start new entries on the next milestone.
  • Added options to record more data in additional columns on a milestone collector.
  • Added enable/disable right-click menu options to statistics collectors in the toolbox.
  • Improved the performance of calculated tables in certain configurations.
  • Fixed a bug with Always Leave Entries on List when reevaluating multiple back orders.
  • Fixed a bug with color spilling from one mesh to another when using shape data overrides.
  • Fixed scaling issues and a crashing bug when loading certain STEP and IGES files.

Process Flow

  • Improved the Token.create() method to be able to create child tokens.
  • Added a new Person Flow type of Process Flow.
  • Fixed a bug with a resource connected to a global list deleting the list when the resource was in an instanced flow.

People

  • Added a Process activity.
  • Added a Remove Person activity.
  • Added various activity sets to quickly create common groups of activities.
  • Added a priority value to resource objects that is used for acquiring and preempting resources.
  • Added advanced options to the Process activity for handling preemption.
  • Added functionality for simulating shift schedules with time tables and down behaviors.
  • Improved the UI for how people objects are added to groups.

AGV

  • Improved control point selection on paths in the 3D view.

A*

  • Added a way to draw a heat map based on a node's percentage of total traversals.
  • Added a Two Way option to preferred paths and dividers.
  • Added a Condition option to A* objects to optionally disable them under certain circumstances.
  • Added a Mandatory Path object used for defining sets of paths where certain connected objects can travel.
  • Updated the Barrier object to be able to specify patterns to determine how it affects the grid.
  • Added a FlexScript API for A* objects and data.

Backwards Compatibility Note: the following changes may slightly change the way updated models behave.

  • Fixed a bug with A* barriers blocking space larger than their actual size.
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