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Serge A suggested Phil BoBo edited

Broken rendering and GUI when there are more than 8 light sources

buggraphicslight
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Phil BoBo avatar image
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Phil BoBo commented Phil BoBo edited

FlexSim's default shaders are limited to 8 lights. That is by design.

The erroneous rendering when you add a 9th light is a bug; it should be ignoring lights past the 8th.

I will update the View Settings documentation to explain this limitation.

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