我想了解Collision token的用途以及我想知道如果我想要在碰撞發生時去讀取發生時的位置我該怎麼做0421-1-jl3.fsm
?
我想了解Collision token的用途以及我想知道如果我想要在碰撞發生時去讀取發生時的位置我該怎麼做0421-1-jl3.fsm
?
Hi @mark zhen , was Jason Lightfoot's answer helpful? If so, please click the "Accept" button at the bottom of their answer. Or if you still have questions, add a comment and we'll continue the conversation.
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We answered the location question in your previous question. Namely that object.location returns the Vec3 containing the coordinates.
The purpose of the collisionToken label is to detect the times that the colliding object calls twice in the same collision since incollision is not enough to detect whether it's a fresh collision or not. This was also explained in the previous post.
Please post new questions and one topic per question rather than the two you have here. Thank you.
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